![]() Algunos son públicos (NP_klic_free) utilizados por demos, otros son privados.Ĭuando descargas un juego comprado o un DLC, PSN Store crea automáticamente un archivo de licencia (RIF). Cada contenido de PSN se cifra con una "clave" de 128 bits o 16 bytes (también conocido como rifkey o klicense). In the past we needed to use reActPSN or psnpatch to make RAP usable (convert to RIF). ![]() In the PC you must have your idps file + act.dat + rap to create the RIF file. ![]() This conversion is done automatically by PS3HEN 3.x and Cobra 8.2. To use it, the RAP must be converted to "RIF" adding idps and PSN information from act.dat. The RAP file contains only the encrypted "rifkey", without any personal information. Also it has expiration date and other information about your purchase. The RIF contains several personal information, like your PSN account (PSID), idps and the "rifkey" (encrypted) used to unlock your purchased content. The RIF is named after the Content ID of the PKG and is stored in /dev_hdd0/home/0000000x/exdata When you download a purchased game or DLC, the PSN Store creates automatically a license file (RIF). Some are public (NP_klic_free) used by demos, other are private. Click to expand.Every PSN content is encrypted with a "key" of 128bit or 16 bytes (aka rifkey or klicense).
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